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Job Description
About the Company:
Tesla is expanding its Infotainment Applications software team. This team is responsible for developing the in-car user interfaces, productivity applications (phone, calendar, browser), entertainment (media streaming and video games), autopilot visualization, and the mobile application. Their work directly impacts millions of Tesla customers worldwide, as the software serves as the primary interface to the vehicle.
Job Description:
This internship is for highly motivated frontend software engineering students to contribute to the creation, development, and evolution of Tesla’s in-vehicle customer experiences. Specific responsibilities include:
• Building new features: Developing features from the ground up for various releases (Holiday, Spring, etc.).
• Game platform development: Designing, architecting, implementing, and debugging game platform interfaces and systems using C++.
• Prototyping: Rapidly prototyping fun and engaging in-car customer experiences.
• Cross-functional collaboration: Working with a team of Software Engineers, QA, Designers, Hardware Engineers, and Game Developers.
• Partner communication: Communicating with game development and publishing partners to improve the user experience.
Required Skills and Experience:
• Currently pursuing a degree in Computer Science or a related field, with a graduation date between 2025 and 2026.
• Ability to relocate and work on-site in Palo Alto, CA.
• Strong proficiency in C++.
• Excellent grasp of fundamental computer science concepts.
• Experience writing and shipping customer-facing code.
• Willingness to learn new technologies across the software stack.
• Experience using common design patterns in the software industry.
• Experience working with multithreaded applications.
• Experience building user interfaces and/or consumer-facing applications (a plus).